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= WARMOD DISCLAIMER =
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Users of this version of WarMod accept that they are using this mod at their own risk, I Gunter Severloh am not responsible if your computer crashes, overheats, blows up, or simply stops working.

Using WarMod with other mods:
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This version of WarMod (CoWarMod) was Built and tested over a period of several months, it is stable and works fine on its own, if you are to use it with other mods, or major mods that have their own configs, gameplay changes for realism or what not then please take note that it will be possible that COWarMod will not work 100% as it does on its own.

Some mods will see an influence of COWarMod on them, where as other mods might just 
crash your game, or wont see influence at all.

A Customization Mod:
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Please understand that COWarMod like the other WarMod versions in the series are customizable, this means that addons and mods in the mod can be removed without problems, adding mods however would need to be tested. 
(Ask me and I might be able to tell you).

If you are unsure as to what mod in COWarMod does what, please refer to the included readmes for more detailed information, or post in the Official COWarMod release thread, and ask your questions there, or refer to the WarMod website and review the COWarMod info there.

The mod is very userfriendly but big enough to confuse most players if they dont know 
what their looking at.

If issues arise where something is not working, or problems, please dont blame the whole mod, consider your setup first, are you meeting the requirements, installed it correctly, configured the various mods to be enabled (tutorials seen on the WarMod website) ect,.. 

If you do not like something, or some features in the mod please do not bother me with
 this mod sucks it has blah blah, and does this or that. Its a compilation mod,
 you can customize it to how you want.
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 KNOW WHAT YOU ARE DOWNLOADING AND READ 
THE READMEs AND ASK QUESTIONS!
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Mod is not final:
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COWarMod like the other Warmod versions in the series are not a final versions, this means that being a customizable compilation mod, the mod is bound to have a conflict or bug somewhere 
even if no errors messages, or rpt logs dont show any, addons and mods in the mod can be 
updated by the modders of those mods and bugs, problem can be found by the user/s themselves.

Ongoing review, testing, searching for problems, bugs, redundant files, and or gamplay features not working allows the mod to move to a more solid & final state of completion, as well as improve the performance of the mod in total.

Bugs, error messages,crashes, freezes, features not working
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Please report any errors, or issues arising to the COWarMod release thread
http://forums.bistudio.com/showthread.php?121837-COWarMod-Release
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